#0412
From zero coding to ad-funded browser games with `Claude`
80radar
Execution beat architecture: crude single-file games reached scale before cleanup. Useful proof that free web games plus ads can work if you ship fast and migrate stacks only when load demands it.
- A first-time builder shipped a playable browser game in 6 hours, polished it in 12, then added leaderboards and multiplayer within days.
- Three free games reached 25M plays and 200K daily players, monetized with display ads at low five figures monthly.
- The first two games stayed as 8,000-line single HTML files;
Claudekept extending them until manual refactor pressure became unavoidable. - Operating costs are material but sane for the traffic: about $2K/mo for
Cursor+Claude, plus $1.5K/mo forVercel+Supabase. - The practical lesson is not 'AI writes everything'; it is knowing when to force a move to
Next.js+TypeScriptbefore velocity collapses.
Source: www.reddit.com/r/ClaudeAI/comments/1t5ui23/three_browserRead original →