telexed ~ c / 2ebaf69c-5a6radar:70 · indie_businessLIVE
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NO.
#2ebaf69c
Topic
INDIE BUSINESS
Source
r/SaaS
Published
2026-05-17 20:36:38
Importance
★ 7/10 — radar 70
Early-access MMO RPG engine reaches $2.7k revenue with 14 active users
FIG-0021:1

Early-access MMO RPG engine reaches $2.7k revenue with 14 active users

A niche engine sold paid tiers before it was complete. Clear ICP plus build-in-public beat waiting for a polished launch.

[ KEY POINTS ]
  1. Revenue hit $2.7k in 2.5 months with only 14 active users — high-ticket pricing can work when the pain is specific.
  2. The first buyer chose the $250 middle tier, and the second bought the $400 enterprise tier; pricing anchored above hobby level from day one.
  3. The product started as a personal MMO tool, then became a user-friendly engine after coding pain was removed — scratch-your-own-itch converted into SaaS.
  4. Consistent public posting drove early access sales. For niche dev tools, distribution started before feature-completeness.
Originalwww.reddit.com/r/SaaS/comments/1tg12fq/new_saas_made_27k_in_revenue_with_14_active_users/Read original →

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